AI Insights · Timothy · July 2022
Top 5 Science Games Performance on Unified Platform in South America, Q2 2022
Explore the performance trends of the top 5 science games in South America during Q2 2022, with insights on downloads, revenue, and active users.
During the second quarter of 2022, the top five science games in South America showed varied performance metrics across downloads, revenue, and active users. The data, sourced from Sensor Tower, provides an insightful look into the trends of these popular applications.
Merge Animals 3D - Mutant race saw a significant fluctuation in weekly downloads, peaking at 194K in mid-April before dipping to around 96K by late May and then recovering to 113K by the end of June. Weekly active users followed a similar pattern, starting at approximately 297K and ending the quarter at 198K. Despite these fluctuations, the game did not generate any revenue during this period.
Monsters: Laboratory experienced a notable surge in weekly downloads early in the quarter, reaching 108K, but this number gradually declined to approximately 10K by the end of June. Weekly active users remained relatively stable, ranging from 162K to 173K. Revenue for this game was minimal, with occasional spikes reaching up to $6.
Plague Inc. exhibited a consistent performance in weekly downloads, peaking at 46K in late April before stabilizing around 18K to 27K towards the end of the quarter. Active users followed a similar trend, hitting a high of 62K in late April and then maintaining around 29K to 38K. Weekly revenue showed a gradual decline from approximately $1.5K at the start of the quarter to around $900 by the end.
Jetpack Joyride maintained a steady download rate, starting at 27K and ending at 16K. Active users saw a slight decrease from around 151K to 114K by the end of the quarter. Weekly revenue for the game hovered around $450 to $590, with no significant spikes.
Finally, Cell to Singularity: Evolution showed a steady decline in weekly downloads from 33K to around 11K. Active users also declined from 104K to 74K. Revenue remained relatively stable, averaging around $500 per week with minor fluctuations.
For more detailed insights and data, visit Sensor Tower.